Michiel van den Heuvel
Michiel van den Heuvel
Environment concept artist & illustrator
Eindhoven, Netherlands

About

Hi ! Welcome and thanks for checking out my website.

I am a 31 year old illustrator / concept artist living in Eindhoven. My passion for background painting has led me to a very exciting freelance career so far!

My ambition is grow as an artist and learn from other talented people in large studios.

Most of my work was done for PC & mobile projects as a background painter. I regularly work on concept art and marketing art, which allows me to step out of my comfort zone and also apply new techniques I learned.

Software proficiency

Photoshop
Photoshop
Blender
Blender
Keyshot
Keyshot
Quixel Mixer
Quixel Mixer
Gravity Sketch
Gravity Sketch
Gaea
Gaea

Experience

  • Concept Art & Illustrations at Freelance
    January 2014 - Present

    Designing environment concept art and illustrating backgrounds for mobile- & pc games, visual novels, boardgames, marketing and animation projects.

  • Drugs & Diseases at Cheese Broccoli Studios
    Arcadia, United States of America
    January 2018 - Present

    Designing and painting cartoony backgrounds for a educational dungeon-crawler type mobile game. https://www.cheesebroccolistudio.com/

  • Unannounced at Smiling Meerkat Studio
    Australia
    October 2020 - Present

    Card art designs for a board game in development

  • Science Tales at Reddlock Studios
    Netherlands
    April 2020 - Present

    Concept art for an upcoming educational science-related game about classical physics and quantum physics. https://sciencetales.io/

  • Unannounced at Studio Blonk
    Apeldoorn, Netherlands
    November 2016 - January 2016

    Visual Development for the Entertainment industry. Most recent project : Theme park ride- concept art

    http://www.studioblonk.nl/

  • Pocket Quest at Art King Studio
    January 2013 - July 2013

    Concept art, Background paintings, U.I and character design for PocketQuest, a mobile RPG.

    http://www.artkingstudio.com/pocket-quest

  • Race Day Challenge at ArtKing Studio
    January 2013 - July 2013

    Vehicle, prop en U.I design for RaceDayChallenge, a mobile racing tycoon game.

    http://www.artkingstudio.com/race-day-challenge

  • World of Difference at Monkey Bizniz
    Utrecht, Netherlands
    January 2012 - July 2012

    Concept art and background design for 'Wereld van Verschil' a Therapeutic PC game developed for young people dealing with ( imminent ) grief. A virtual world was designed to help them deal with their grief, fear and other worries, but also to encourage them to remember and rejoice. In addition, it is a platform to keep and share memories with other young people reminding them that they are not alone.

    http://dewereldvanverschil.nl/

    http://www.monkeybizniz.com/work.html